Also added a few more player portraits to choose from.
All the new portraits are by: Justin Nichol
They can be found here: http://opengameart.org/content/creative-commons-portrait-marathon
I can't say for sure that they are permanent, but they do look good.
I also worked on the Windows build this month, it currently builds and runs on Windows again, had some great help with testing on Windows 7 from a new Frost and Flame fan, thanks Greg!
There are also some improvements to to map scrolling and buffered string textures too.
Not to mention I refurbished the event and io code, don't think anyone will notice though.
Got about another week till the V0.31 release, so will concentrate more on bug hunting and polish.
If I get some time I will work on the new 3D renderer.
Still haven't decided what features to work on next month, more graphics engine refinements and abstraction?