A lot for work went into this release, but mostly under the hood:
- Completed random dungeon generation. (use number keys in game to test)
- New Texture manager.
- New Sound manager.
- New Font manager.
- Added a command line parser.
- UI -> Item interaction, although incomplete.
I think that over the last year or so not much has changed visually within Frost and Flame, there is actually less functionality and features in Frost and FLame now that that of a year ago. But, the code base has undergone many overhauls and rewrites. Frost and Flame is now stable, and no more compiler warnings, I may have taken a step back to re-write and fix all those nasty bugs, but in the long run having a solid base to build on is far better than a game that crashes intermittently, and segfaults as it pleases.I also now use Travis CI - A hosted continuous integration service for the open source community.
As usual you can find the latest release of Frost and Flame on its Sourceforge Download page.