Highlights this month:
- A lot of work went into the UI manager.
- Some work on the upcoming item manager.
While I don't feel a lot of progress was made this month on the game itself, I did a fair amount of thinking about how to implement the new item manager.
Most of the work on the UI manager was to rewrite the actual UI manager itself, but no all the UI components that it uses. The new UI manager is more flexible and memory efficient.
Although most of the work on the UI manager is completed, there are still a few lingering issues to tackle.
- UI list sort has issues when the the window to sort is already at the top of the list and its neighbour is also active. I am pretty sure I will resolve this before the next release.
- Item interaction is not yet implemented, mostly due to my plans to rewrite the item manager first.
After these tasks have been completed I may start looking into a 3D environment? But that is undecided and I best complete the current tasks first!
As usual you can find the latest release of Frost and Flame on its Sourceforge Download page.